
Square Enix has released a brand new game in Final Fantasy XVI with director Naoki Yoshida, who has been expecting fans of his salvaged work in Final Fantasy XIV online, but one thing players have to see. In the example That is, the game has changed from an RPG to choose an attack command to an Action game, releasing the skill, crushing it, leaving it as Final Fantasy as it had before.
The current Final Fantasy series has tried to
เกมสล็อต change the system to play a more modern era. It believes that being an Action game will allow players to experience the feeling of fighting even more. But still trying to combine with an RPG system with a selection of spells And develop character abilities Until it can be made perfectly in Final Fantasy VII Remake
Naoki Yoshida participated in the radio program. And was questioned about Final Fantasy XVI's focus on action games. But what if someone who is not good at action games? Which Mr. Yoshida gave the answer that “We want our players to enjoy the story. Therefore, we have prepared a play mode for players who want to focus on the story. Of course, we are preparing something that can be used easily. And can play games smoothly So please don't worry too much. "
“I'm from the days when I first played Final Fantasy in Real-Time. I was almost 50 and I thought Warrior of Light grew up in my own world. So I wanted to create a Final Fantasy world where one who knew the good and the bad could be fascinated as well. I believe there is a certain difficulty. When faced with growing up So I want the main theme of this game to be something that grew up with Final Fantasy games and understand the reality can enjoy the game. And got something to think about it. "
It looks like Mr. Naoki Yoshida has a guide to the story-based gameplay mode. And make those who are not good at playing action games can enjoy the game, which in Final Fantasy VII Remake has had such a system called Classic mode, then have to wait and see that in this game can do the system. How much better than that